This is Syn, a female base mesh which I have been working on in my spare time between contracts.
All textures are hand painted within substance painter after baking out some XYZ skin detail from Zbrush.
Eyelashes and eyebrows were created within Blender using "Hair Tool" which I highly recommend to anyone who wants to make realtime hair! Seriously, even if you are not a blender user you should check it out! https://gumroad.com/l/hairtool
Renders are in Toolbag.
I have plans to turn her into a full character, so watch this space for updates. :)